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Edutainment

The aim of these ACDC output is to set up a toolkit of e-learning based edutainment modules for health literacy built around an innovative approach of edu-training embedding professional communication techniques that will be tested on selected target groups of 40-60 age adults.

The ACDC project is realizing an edutainment (education and entertainment) tool for the dissemination of Health Literacy contents by capturing end-users’ interest and attention in an innovative way, allowing having fun while learning. The games will give the opportunity to the users to check and to learn knowledges on cognitive decline prevention.

Let's play The games
ALL
VERBAL
MEMORY
ATTENTION
VISUAL SPATIAL
VERBAL
Fill the gap
Fill the gap
VERBAL
Ditloids
Ditloids
VERBAL
Catch the Cat
Catch the Cat
VERBAL
The Hangman
The Hangman
MEMORY
Classic Memory
Classic Memory
MEMORY
Color Drawing
Color Drawing
MEMORY
The Sound of Colors
The Sound of Colors
MEMORY
Open Memory
Open Memory
ATTENTION
Find the Number
Find the Number
ATTENTION
Hit the Right One
Hit the Right One
ATTENTION
Color Mind
Color Mind
ATTENTION
Color Find
Color Find
VISUAL SPATIAL
The Puzzle
The Puzzle
VISUAL SPATIAL
The Flying Saucer
The Flying Saucer
VISUAL SPATIAL
Get the Right
Get the Right
VISUAL SPATIAL
The Messy
The Messy